Thursday, August 22, 2013

Rewired by Various Authors (.ePUB)(.MOBI)

Rewired: The Post-Cyberpunk Anthology
Requirements: ePUB / MOBI Reader - 1,1 MB
Overview: Following the rapid evolution of cyberpunk from Bruce Sterling and William Gibson into the current millennium, this vivid anthology welcomes a new generation of exciting writers to take the genre in new and unexpected directions. Cyberpunk freewheels with punk rock energy, careening between the internet, bioengineering, and international politics, its influence saturating entertainment and the mass media. Drawing on the traditions of the pioneering cyberpunk manifesto, Mirrorshades, each story delves into the gritty world of technological change. Legendary Mirrorshades editor and contributor Bruce Sterling is back, alongside such cutting-edge writers as Cory Doctorow, Jonathan Lethem, Gwyneth Jones, Hal Duncan, Charles Stross, and Pat Cadigan.

With a daring introduction from James Patrick Kelly and John Kessel, editors of the controversial Feeling Very Strange: The Slipstream Anthology, this collection is an exhilarating snapshot of a vibrant literary movement.
Genre: Cyberpunk

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StarFist Series by David Sherman & Dan Cragg (.ePUB)(.LIT)

StarFist Series, 1 to 14 by David Sherman and Dan Cragg
Requirements: ePub, Lit, Mobi Reader | 17.89 MB
Overview: David Sherman began his writing career writing about US Marines in Vietnam-he was one-and has nine VN war novels to his credit. He has since written fantasy, horror, military science fiction, and a Star Wars novel. Many of his novels were co-written with Dan Cragg.

Genre: Sci-Fi/Fantasy
          
01 First To Fight: "Marines, we have just become a low-tech deep recon patrol . . ." Stranded in a hellish alien desert, stripped of their strategic systems, quick reaction force, and supporting arms, and carrying only a day's water ration, Marine Staff Sergeant Charlie Bass and his seven-man team faced a grim future seventy-five light-years from home. The only thing between his Marines and safety was eighty-five miles of uncharted, waterless terrain and two thousand bloodthirsty savages with state-of-the-art weapons in their hands and murder on their minds. But the enemy didn't reckon on the warrior cunning of Marines' Marine Charlie Bass and the courage of the few good men who would follow him anywhere--even to death. . .

02 School of Fire: Combat, betrayal, and murder at the edge of human space . . . Deployed to assist the oligarchs of Wanderjahr in putting down a rebellion that threatens the planet's political and economic stability, the Marines must fight two wars at the same time . . . one against the resourceful, well-led guerrillas and another with the entrenched police bureaucracy. But who is the real enemy and who can be trusted? On Wanderjahr, nothing is as it seems--not even the animal life--and everyone has his own agenda. Inexorably, the Marines of the 34th FIST are drawn deeper and deeper into the politics of a world where murder, terror, and betrayal are the accepted methods of government . . . and everyone is ripe for an old-fashioned butt-kickin'.

03 Steel Gauntlet: "Marines ain't supposed to sit. We're supposed to kill." After the resource-rich planet Diamunde is seized by the armed forces of industrialist Marston St. Cyr, the Confederation Marines face their most desperate battles yet against the mechanized forces of the bloody usurper. Promised a walkover by military planners, instead the Marines must run a gauntlet of steel, with weaponry three hundred years out of date. For the Confederation's invasion army to seize the planet, the Marine FISTs first have to secure a planethead against St. Cyr's much larger forces which are equipped with superior weapons. Together with their outgunned comrades, the Marines of 34th FIST must do the impossible--or die . . .

04 Blood Contact: Through three centuries of interstellar travel, intelligent alien life- forms had never been encountered . . . until now. When a scientific team exploring an obscure planet fails to make its regular communications check, the Marines of third platoon are sent to investigate. They prepare for a routine rescue operation, but what they find on Society 437 is a horror beyond description. Only a handful of ragtag pirates who were in the wrong place at the very worst time have survived, and there is little trace of the scientists. What happened to the scientists? Why have the pirates been spared? Gunnery Sergeant Bass and the men of third platoon are about to find out, and the answer carries a terrifying implication for the Marines--and the entire human race.

05 Technokill: A terrifying secret, an evil coterie of ruthless masterminds, a murderous battle of cunning and deadly skill--it's time to send in the Marines! After the Confederation makes a shocking discovery on an alien world, a nefarious band of opportunists from the highest echelons of power plot to steal the vast riches for themselves. Along with the ability to crush any resistance, these moguls possess spacecraft, unlimited resources, and a deadly arsenal of cutting-edge weapons. The only one without a price tag is the Confederation president. Now she is sending Gunnery Sergeant Bass, the men of third platoon, and a single special agent to expose the shadowy figures behind the corruption. And so, on an obscure planet, home to unimaginable treasure and an unsettling species, the toughest fighters in Human Space confront their fiercest battle. For there will be no losers in this war, only the triumphant, the dead, and the vanished . . .

06 Hangfire: Six agents have died hideously trying to penetrate the crime families behind a vast empire of pleasure and debauchery--
Now it's up to the Marines to break the circle. Most people will visit Havanagas only in their dreams, for few can afford the exclusive resort planet that recreates ancient worlds and caters to every taste. Witches are burned at the stake in medieval towns while riotous hordes fill Rome's Coliseum to watch gladiators battle. Even the basest of human lusts are satiated by deadly sex acts and a thriving slave trade. The crime bosses' control of Havanagas and its people is brutally effective. Now three Marines from Co. L's 3rd Platoon--masquerading as discharged military buddies on holiday--are going in to break the kingpins' bloody stranglehold. From bordellos and rebellious enclaves to the very pit of the Coliseum filled with deadly beasts, Corporal Pasquin and Lance Corporals Claypoole and Dean face certain death with only their wits and skills as weapons. But they're Marines, built to survive. . . .

07 Kingdom's Swords: The Marines were told it was a simple peasant rebellion–but the mission proved to be far deadlier. . . . Gunny Charlie Bass isn’t the only Marine mystified by the order sending the entire 34th to put down a few seditious serfs on planet Kingdom. Rumors swirl of a deadly alien invasion. But few believe that such sentient beings exist. Except Gunny Bass and the Marines of the 3rd platoon, who once fought enemy aliens called Skinks–fierce, fanatical fighters with hideous weapons who attack for no other reason but to kill. Then, while slogging through Kingdom’s fetid swamps, the Marines are attacked by awesome unseen weapons that could destroy half a platoon with one shot. Clearly they are facing no normal enemy. And if their adversaries are Skinks, one FIST isn’t enough. Third platoon’s orders are to penetrate deeper into the bloody jungle hell–and find out what happens when a few good men bite the bullet. . . .

08 Kingdom's Fury: A few good Marines beat the fierce, fanatical aliens once before. But that was a skirmish–not a full-scale invasion. The truth is out. No longer are the Skinks just a horrible secret haunting the Marines of Company L. Now the aliens are all-too-real invaders whose savage attacks have devastated planet Kingdom, a world of squabbling religions where the men of the 34th FIST confront a desperate situation. Cities that haven’t already been reduced to rubble are under siege, while starving refugees roam the land. And still the Skinks come, rising from stinking primordial swamps to slake their thirst for slaughter, armed with an uncanny ability to locate the enemy and with weapons so deadly that a single blast can drop a warplane or a decimate a squad. It’s painfully evident that 34th FIST is no match for these near-invincible killers, which is why third platoon’s been ordered to whip the citizens of Kingdom into fighting shape. With their backs to the wall and time running out, there’s only one way the Marines can turn these timid, quarrelsome men into warriors: Take the battle to the enemy. It’s a brilliant strategy, sure to succeed–if it doesn’t get them killed first. . . .

09 Lazarus Rising: In their fiercest combat yet, the hard-charging Marines of 34th Fleet Initial Strike Team (FIST) have finally won their battle against a full-scale alien invasion of planet Kingdom. But victory over these savage enemies comes at a terrible price, especially for the Marines of Company L’s decimated third platoon. The leader these men would follow into hell itself–Gunnery Sergeant Charlie Bass–was consumed in a fiery ambush that obliterated everything but his dog tags and a few scraps of DNA. On planet Kingdom, citizens try to return to some semblance of normalcy as the military conducts patrols to search out and destroy any remaining alien Skinks. The old government of squabbling religious leaders has been replaced by a ruthless new regime. All power rests with Dominic de Tomas, a depraved despot who will stoop to any means to achieve his vile ends. His reign of terror bodes ill for the fragile planet still reeling from the chaos of war. In a cave in some forgotten Kingdom backwater, several humans slowly regain consciousness. Their minds have been probed repeatedly . . . by whom and for what reason they cannot say, for they’ve been stripped of all memories of themselves and their past lives. In time wounds will heal, but who knows if they will ever fully recover. For now, finding food and water takes precedence. And so these half-dead outcasts begin a journey into the unknown–in search of civilization, in search of themselves. And one survivor’s journey will take him to places of overwhelming danger, where his identity will be revealed to the shock of all.

10 A World of Hurt: Marines at war in future space find themselves pitted against a faceless, insatiable foe bent on destroying them. And that’s just for starters. How bad is the upcoming mission facing the battle-hardened Marines of 34th Fleet Initial Strike Team (FIST), the military’s unofficial alien first-contact force? Bad enough to make the brass take the unprecedented step of issuing 34th FIST replacements for combat losses before the Marines even leave their home base. In response to a series of unexplained deaths on a lonely outpost on the frontiers of human space, 34th FIST has been dispatched to investigate–and eradicate– the problem. Beyond that, the information available to Gunnery Sergeant Charlie Bass and his men is meager even by Marine standards. No one knows what awaits them, for the newly colonized world remains largely unexplored. That means 34th FIST can expect creatures they have never seen, or even heard of, much less trained for. It could be Skink acid shooters, could be anything, for the barren station has several secrets–all of them deadly. But the last thing these Marines expect to find is themselves in the middle of an invasion and a mysterious war–with none other than 34th FIST as Enemy #1. Whatever happens, they’ll deal with it, because they’re Marines, determined to be ready . . . and to give worse than they get.

12 Firestorm: On the remote planet Ravenette, where the Marines of the Confederation’s 34th Fleet Initial Strike Team (FIST) find themselves up against a full-fledged rebellion–and a lethally loose cannon of a commanding officer. Desperate to thwart unrelenting aliens and their quest to obliterate humankind, The Confederation has beefed up its defenses. But to the citizens on the outer edges of Human Space around Ravenette–unaware that a deadly enemy even exists–the government’s move seems oppressive, and ten planets have responded with a war of secession. In touch-and-go battles with the seceding planets, the 34th FIST has emerged battered but unbowed, refusing to give up . . . even while under the command of a fanatical general. The enemy determined to strike, a new mission must be carried out, though the troops will likely return in body bags. Should Ensign Charlie Bass and his Marines somehow survive the nightmarishly difficult amphibious landing, they can expect to be outmanned, outgunned, and out-armored in a fierce duel against fresh soldiers. But like any Marine worth his salt, Bass knows there’s only one way to go when facing impossible odds: on the offense with all guns firing. There’s no other choice–because if life was easy, there’d be no need to send in the Marines.

13 Wings of Hell: Planet Haulover has been invaded by Skinks. Until now, the aliens' existence has been hushed up. But Force Recon's shocking report leaves the Confederation no choice but to mount a military campaign against these alien predators bent on human destruction. Meanwhile, back home, the Confederation's president is being denounced as a warmonger out to exterminate "harmless" aliens. If she loses the upcoming elections, the Confederation will have a lot more Skinks to worry about than the ones on Haulover. Newly promoted Lieutenant Charlie Bass and his third platoon have more pressing concerns, such as staying alive. But what would be a suicide mission for most—whether it's raiding a hidden Skinks base or destroying the enemy's most lethal weapons during a desperate firefight—is just another job for the Thirty-fourth FIST.

14 Double Jeopardy: It may be the twenty-fifth century, but the Marines are still looking for a few good men. The Confederation has finally disclosed the existence of Skinks, fierce aliens bent on wiping out humankind. While the rest of the universe grapples with the news, the Skink-savvy Marines of the Confederation’s Thirty-fourth Fleet Initial Strike Team (FIST) have their own worries: they’ve just learned they can’t transfer out of the unit. Who else has the skills to fight the Skinks on their home turf when the time comes? Morale isn’t improved by a report of Skinks on the uncolonized world of Ishtar—which means that FIST must turn around and head right back into the jaws of hell with no downtime. But none of that matters to Lieutenant Charlie Bass and the third platoon of Company L. They’re Marines, they’re the best, and they’ve got a job to do.

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Conrad Stargard Series by Leo Frankowski (.ePUB)

Conrad Stargard Series by Leo Frankowski (Books 1-3)
Requirements: ePUB reader, WinRAR, 1.81 MB
Overview: Leo Frankowski was an American writer of science fiction novels. Prior to his writing career, he was a successful engineer, holding multiple patents.
Genre: Sci-Fi

1 - The Radiant Warrior
One moment Conrad Schwartz was suffering from a severe hangover as he hiked through the mountains of present-day Poland, the next he was running for his life from an angry Teutonic knight. Things went downhill from there, and he finally had to face the disheartening fact he had somehow been stranded in 1231 A.D.

He would have been happier if he had known less history. But there was very bad news in his new future, so he set out to turn Medieval Poland into the most powerful country in the thirteenth century. It wouldn't be easy. He would be investigated by the Inquisition (he should have expected that), be knighted, round up vassals, build a city, survive armed combat with the Champion of the Teutonic Knights, invent the steam engine and cloth factories, establish universal education, and organize an army.

He needed that army most of all, because he knew that the Mongol hordes would attack in only ten years and destroy medieval Poland—and that would really mess up Conrad's life.

Three novels in the Locus best-selling series in one volume - "The Cross-Time Engineer", "The High-Tech Knight", and "The Radiant Warrior".

2 - Conrad's Lady
One moment Conrad Schwartz was suffering from a severe hangover as he hiked through the mountains of present-day Poland, the next he was hurled back to the same country in the 13th century.

He remembered from his history classes that in another ten years, Mongol hordes were scheduled to attack, pillage, burn and kill—and Conrad was likely to suffer all of the above. So, he set out to turn Poland into a world power by introducing universal education, aircraft, radios, steamboats, and generally discourage Mongols or anybody else from messing with either Poland or Conrad. But things weren't going to be quite that simple. . . .

* The Mongols were not quite as awed by advanced technology as he had hoped.

* He was under observation by mysterious Time Lords who didn't approve of disruptions in the flow of historical time.

* Last, and anything but least, he had married the formidable Lady Francine, and there was absolutely nothing simple about that noble-born and tempestuous woman.

Publisher's Note: This book has appeared in parts as "The Flying Warlord", "Lord Conrad's Lady" and "Conrad's Quest for Rubber". This is the first unified appearance of the complete book.

3 - Lord Conrad's Crusade
This time, Conrad goes on vacation and sees parts of the world he never imagined when he is taken captive by the Twaregs. Of course, he escapes and leads his armies on a crusade that he did not want to fight.

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Mother of Demons by Eric Flint (.ePUB)

Mother of Demons by Eric Flint
Requirements: ePUB reader, 399.03 KB
Overview: A mercenary outcast with a perversion no one cared to think about. A holy leader, who knows her people are on the verge of great upheaval--and who wants to know more about this new tribe of demons. A battle-mother, possibly the greatest battle-mother who ever lived--if the rules of her tribe don't force her into a battle even she can't win. A keeper of the secrets of history who would control the tides of fate--if only she could. A paleobiologist with a terrible sense of humor.

They are all revolutionaries, but none of them expected anything like what they're about to experience.
Genre: Sci-Fi

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The Raven's Shadow (Wild Hunt 03) by Elspeth Cooper (.ePUB)

The Raven's Shadow by Elspeth Cooper (Wild Hunt, Book 03) (August 2013)
Requirements: ePUB Reader | 630Kb
Overview: Sometimes those with the greatest potential must withstand the hardest blows.

Fate, it seems, has nothing kind in store for Gair. First his lover and now his mentor have been killed - the first by the dangerous, ambitious Savin, the second in a revolutionary uprising. Alone, and with even his magical abilities betraying him, he has only one goal left: revenge.

Far to the north, if Teia has one goal it is survival. Attempting to cross a high mountain pass in the teeth of winter is an act of desperation, but the message she carries cannot wait for spring. An invasion force is gathering behind her, and only an ancient order of knights can hold them back.

The danger is real, there are enemies in the shadows, and time is running out...

Genre: Fiction, Fantasy

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John Cleaver series by Dan Wells (.ePUB) (.MOBI) (.PDF)

John Cleaver series by Dan Wells (Books 1-2)
Requirements: ePUB, MOBI or PDF Reader, Size: 446kb + 3.1mb
Overview: Dan Wells is a thriller and science fiction writer. Born in Utah, he spent his early years reading and writing. He is he author of the Partials series (Partials, with the second book coming early 2013) and John Cleaver series (I Am Not a Serial Killer, Mr. Monster, and I Don't Want To Kill You). He has been nominated for both the Hugo and the Campbell Award, and has won two Parsec Awards for his podcast Writing Excuses. His newest novel, The Hollow City, was released in July.
Genre: Horror, Thriller

I Am Not A Serial Killer #1
John Wayne Cleaver is dangerous, and he knows it.
He’s spent his life doing his best not to live up to his potential.
He’s obsessed with serial killers, but really doesn’t want to become one. So for his own sake, and the safety of those around him, he lives by rigid rules he’s written for himself, practicing normal life as if it were a private religion that could save him from damnation.
Dead bodies are normal to John. He likes them, actually. They don’t demand or expect the empathy he’s unable to offer. Perhaps that’s what gives him the objectivity to recognize that there’s something different about the body the police have just found behind the Wash-n-Dry Laundromat---and to appreciate what that difference means.
Now, for the first time, John has to confront a danger outside himself, a threat he can’t control, a menace to everything and everyone he would love, if only he could.
Dan Wells’s debut novel is the first volume of a trilogy that will keep you awake and then haunt your dreams.

Mr. Monster #2
In I Am Not a Serial Killer, John Wayne Cleaver saved his town from a murderer even more appalling than the serial killers he obsessively studies.
But it turns out even demons have friends, and the disappearance of one has brought another to Clayton County. Soon there are new victims for John to work on at the mortuary and a new mystery to solve. But John has tasted death, and the dark nature he used as a weapon---the terrifying persona he calls “Mr. Monster”---might now be using him.
No one in Clayton is safe unless John can vanquish two nightmarish adversaries: the unknown demon he must hunt and the inner demon he can never escape.
In this sequel to his brilliant debut, Dan Wells ups the ante with a thriller that is just as gripping and even more intense. He apologizes in advance for the nightmares.


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Gateway by Sharon Shinn (.ePUB) (.MOBI)

Gateway by Sharon Shinn
Requirements: ePUB or MOBI Reader, Size: 677kb
Overview: As a Chinese adoptee in St. Louis, teenage Daiyu often feels out of place. When an elderly Asian jewelry seller at a street fair shows her a black jade ring—and tells her that “black jade” translates to “Daiyu”—she buys it as a talisman of her heritage. But it’s more than that; it’s magic. It takes Daiyu through a gateway into a version of St. Louis much like 19th century China. Almost immediately she is recruited as a spy, which means hours of training in manners and niceties and sleight of hand. It also means stealing time to be with handsome Kalen, who is in on the plan. There’s only one problem. Once her task is done, she must go back to St. Louis and leave him behind forever. . . .
Genre: Fantasy, Young Adult

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Wall of Night series by Helen Lowe (.MOBI)(.EPUB)

Wall of Night series by Helen Lowe
Requirements: Mobi, Epub Reader 12Mb
Overview: I am a novelist, poet, interviewer, and blogger, with two novels currently published and one immediately forthcoming.
Genre: Fantasy

The Heir of Night (Wall of Night #1) : If Night falls, all fall . . .

In the far north of the world of Haarth lies the bitter mountain range known as the Wall of Night. Garrisoned by the Nine Houses of the Derai, the Wall is the final bastion between the peoples of Haarth and the Swarm of Dark—which the Derai have been fighting across worlds and time.

Malian, Heir to the House of Night, knows the history of her people: the unending war with the Darkswarm; the legendary heroes, blazing with long-lost power; the internal strife that has fractured the Derai's former strength. But now the Darkswarm is rising again, and Malian's destiny as Heir of Night is bound inextricably to both ancient legend and any future the Derai—or Haarth—may have

The Gathering of the Lost (Wall of Night #2) : Tarathan of Ar and Jehane Mor, ride into the great city of Ij in time for it's grand Festival of Masks. But soon after their arrival they witness a terrible slaughter as their fellow heralds are targeted an assassinated. They must flee for their lives across the city as they discover Swarm agents at work as they attempt to destabilise the entire River Cities network for their own ends. And five years after her great flight from the Derai Wall, Malian remains hidden to those who seek her. But she has not been idle. Her goal is to muster all Derai magic users that have fled into exile rather than face destruction. Only by uniting against the Swarm menace can they hold their own against the dark tide and she has hunted down every rumour of their presence. And she has developed her own powers that the Swarm must learn to respect ? and to fear. For Malian won't see her people fall to a dark tide of twisted magic as demonic forces subvert a way of life

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Hayden War Cycle series by Evan C. Currie (.ePUB)(.MOBI)

Hayden War Cycle series by Evan C. Currie (aka Warrior's Wings series)
Requirements: epub or mobi reader, 3.41MB
Overview: Evan is a Canadian author who has been writing both original and fan fiction works for more than a decade, and finally decided to make the jump to self-publishing with his techno-thriller "Thermals."

Since then Evan has turned out novels in the Warrior's Wings series, the Odyssey One series, and the first book in an alternate history series set during the height of the Roman Era. From ancient Rome to the far flung future, Evan enjoys exploring the possibilities inherent when you change technology or culture.Evan has been writing most of his life in one format or another and, though his post-secondary education in computer sciences and has worked in the local lobster industry steadily over the last decade, writing has always been his true passion.
Genre: Science Fiction

On Silver Wings
In the future, mankind has colonized other worlds, mined asteroid belts, and sent ships so far into the blackness of space that light from their drives won't reach Earth for centuries. Through it all, life has been found in almost every system we visited and yet we've never encountered another intelligent species.
Until now.
When the Colony on the planet known as Hayden's World stops transmitting on their CASIMIR FTL system, a Solari Fleet Task Force is sent to investigate. When they arrive there are enough oddities in the situation that they in turn send in a special operations unit to contact the colonists and determine what happened.
Only one of those operators survives to make planet fall.
Sergeant Sorilla Aida finds herself against an alien force of unknown power and capability. Her only assets? A depleted suit of power armor, her rifle, basic kit, and a few hundred Hayden born civilians looking to take back their home.
Just what she was trained for.

Valkyrie Rising
Two years after the initial invasion of Hayden's World, the newly reinforced Hayden Militia is in a state of stalemate with the remaining enemy forces but neither side is content to leave things at that.

The alien alliance has dispatched their varsity to clean up the resistance on Hayden while the USF has officially activated Task Force V, the latest and most advanced combat ships built by humans.

In the end there are some things you decide in the skies, but some can only be settled in the mud.

Valkyrie Burning
The war that began on Hayden's World years ago has blossomed into a brawl across the stars, and yet that single and otherwise largely unimportant colony continues to be a central point in the conflagration. Human forces have pushed outward, now taking enemy worlds in response to the attacks on their own, but they don't have the numbers or the power to hold what they take.

Now the alien Alliance shows a sliver of it's true power, and the war for domination of the skies over Hayden burns brightly once more. Neither side has any intentions of giving up the game, and both sides have plenty more aces held back against a rainy day.

A fiery rain is coming, and when it passes the future of the entire Orion-Cygnus Arm of our Galaxy will be decided.

Admiral Nadine Brooke, Captain Jane MacKay, and Sergeant Sorilla Aida intend to make certain it's decided in humanity's favor.

The Valhalla Call
In The Valhalla Call we bring the Hayden War Arc that began in On Silver Wings to its startling conclusion. Newly minted Lieutenant Sorilla Aida has a new mission and new allies, gear, and support as she is tasked with a job that could ensure that the human race stands a chance of reaching a technical parity with the mysterious alien alliance.

Humans and SOLCOM are not the only ones making moves, however, and the Alliance has brought up their varsity to end the little side war before it gets out of hand. Are they really interested in humanity or human worlds, however, or is something more at play?

When the horns sound, the Valhalla Call rings out across the galaxy and it is inevitable that someone will be brought to answer.

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