StarFist Series, 1 to 14 by David Sherman and Dan Cragg
Requirements: ePub, Lit, Mobi Reader | 17.89 MB
Overview:
David Sherman began his writing career writing about US Marines in
Vietnam-he was one-and has nine VN war novels to his credit. He has
since written fantasy, horror, military science fiction, and a Star Wars
novel. Many of his novels were co-written with Dan Cragg.
Genre: Sci-Fi/Fantasy
01 First To Fight:
"Marines, we have just become a low-tech deep recon patrol . . ."
Stranded in a hellish alien desert, stripped of their strategic systems,
quick reaction force, and supporting arms, and carrying only a day's
water ration, Marine Staff Sergeant Charlie Bass and his seven-man team
faced a grim future seventy-five light-years from home. The only thing
between his Marines and safety was eighty-five miles of uncharted,
waterless terrain and two thousand bloodthirsty savages with
state-of-the-art weapons in their hands and murder on their minds. But
the enemy didn't reckon on the warrior cunning of Marines' Marine
Charlie Bass and the courage of the few good men who would follow him
anywhere--even to death. . .
02 School of Fire:
Combat, betrayal, and murder at the edge of human space . . . Deployed
to assist the oligarchs of Wanderjahr in putting down a rebellion that
threatens the planet's political and economic stability, the Marines
must fight two wars at the same time . . . one against the resourceful,
well-led guerrillas and another with the entrenched police bureaucracy.
But who is the real enemy and who can be trusted? On Wanderjahr, nothing
is as it seems--not even the animal life--and everyone has his own
agenda. Inexorably, the Marines of the 34th FIST are drawn deeper and
deeper into the politics of a world where murder, terror, and betrayal
are the accepted methods of government . . . and everyone is ripe for an
old-fashioned butt-kickin'.
03 Steel Gauntlet:
"Marines ain't supposed to sit. We're supposed to kill." After the
resource-rich planet Diamunde is seized by the armed forces of
industrialist Marston St. Cyr, the Confederation Marines face their most
desperate battles yet against the mechanized forces of the bloody
usurper. Promised a walkover by military planners, instead the Marines
must run a gauntlet of steel, with weaponry three hundred years out of
date. For the Confederation's invasion army to seize the planet, the
Marine FISTs first have to secure a planethead against St. Cyr's much
larger forces which are equipped with superior weapons. Together with
their outgunned comrades, the Marines of 34th FIST must do the
impossible--or die . . .
04 Blood Contact:
Through three centuries of interstellar travel, intelligent alien life-
forms had never been encountered . . . until now. When a scientific
team exploring an obscure planet fails to make its regular
communications check, the Marines of third platoon are sent to
investigate. They prepare for a routine rescue operation, but what they
find on Society 437 is a horror beyond description. Only a handful of
ragtag pirates who were in the wrong place at the very worst time have
survived, and there is little trace of the scientists. What happened to
the scientists? Why have the pirates been spared? Gunnery Sergeant Bass
and the men of third platoon are about to find out, and the answer
carries a terrifying implication for the Marines--and the entire human
race.
05 Technokill: A
terrifying secret, an evil coterie of ruthless masterminds, a murderous
battle of cunning and deadly skill--it's time to send in the Marines!
After the Confederation makes a shocking discovery on an alien world, a
nefarious band of opportunists from the highest echelons of power plot
to steal the vast riches for themselves. Along with the ability to crush
any resistance, these moguls possess spacecraft, unlimited resources,
and a deadly arsenal of cutting-edge weapons. The only one without a
price tag is the Confederation president. Now she is sending Gunnery
Sergeant Bass, the men of third platoon, and a single special agent to
expose the shadowy figures behind the corruption. And so, on an obscure
planet, home to unimaginable treasure and an unsettling species, the
toughest fighters in Human Space confront their fiercest battle. For
there will be no losers in this war, only the triumphant, the dead, and
the vanished . . .
06 Hangfire: Six agents have died hideously trying to penetrate the crime families behind a vast empire of pleasure and debauchery--
Now
it's up to the Marines to break the circle. Most people will visit
Havanagas only in their dreams, for few can afford the exclusive resort
planet that recreates ancient worlds and caters to every taste. Witches
are burned at the stake in medieval towns while riotous hordes fill
Rome's Coliseum to watch gladiators battle. Even the basest of human
lusts are satiated by deadly sex acts and a thriving slave trade. The
crime bosses' control of Havanagas and its people is brutally effective.
Now three Marines from Co. L's 3rd Platoon--masquerading as discharged
military buddies on holiday--are going in to break the kingpins' bloody
stranglehold. From bordellos and rebellious enclaves to the very pit of
the Coliseum filled with deadly beasts, Corporal Pasquin and Lance
Corporals Claypoole and Dean face certain death with only their wits and
skills as weapons. But they're Marines, built to survive. . . .
07 Kingdom's Swords:
The Marines were told it was a simple peasant rebellion–but the mission
proved to be far deadlier. . . . Gunny Charlie Bass isn’t the only
Marine mystified by the order sending the entire 34th to put down a few
seditious serfs on planet Kingdom. Rumors swirl of a deadly alien
invasion. But few believe that such sentient beings exist. Except Gunny
Bass and the Marines of the 3rd platoon, who once fought enemy aliens
called Skinks–fierce, fanatical fighters with hideous weapons who attack
for no other reason but to kill. Then, while slogging through Kingdom’s
fetid swamps, the Marines are attacked by awesome unseen weapons that
could destroy half a platoon with one shot. Clearly they are facing no
normal enemy. And if their adversaries are Skinks, one FIST isn’t
enough. Third platoon’s orders are to penetrate deeper into the bloody
jungle hell–and find out what happens when a few good men bite the
bullet. . . .
08 Kingdom's Fury:
A few good Marines beat the fierce, fanatical aliens once before. But
that was a skirmish–not a full-scale invasion. The truth is out. No
longer are the Skinks just a horrible secret haunting the Marines of
Company L. Now the aliens are all-too-real invaders whose savage attacks
have devastated planet Kingdom, a world of squabbling religions where
the men of the 34th FIST confront a desperate situation. Cities that
haven’t already been reduced to rubble are under siege, while starving
refugees roam the land. And still the Skinks come, rising from stinking
primordial swamps to slake their thirst for slaughter, armed with an
uncanny ability to locate the enemy and with weapons so deadly that a
single blast can drop a warplane or a decimate a squad. It’s painfully
evident that 34th FIST is no match for these near-invincible killers,
which is why third platoon’s been ordered to whip the citizens of
Kingdom into fighting shape. With their backs to the wall and time
running out, there’s only one way the Marines can turn these timid,
quarrelsome men into warriors: Take the battle to the enemy. It’s a
brilliant strategy, sure to succeed–if it doesn’t get them killed first.
. . .
09 Lazarus Rising:
In their fiercest combat yet, the hard-charging Marines of 34th Fleet
Initial Strike Team (FIST) have finally won their battle against a
full-scale alien invasion of planet Kingdom. But victory over these
savage enemies comes at a terrible price, especially for the Marines of
Company L’s decimated third platoon. The leader these men would follow
into hell itself–Gunnery Sergeant Charlie Bass–was consumed in a fiery
ambush that obliterated everything but his dog tags and a few scraps of
DNA. On planet Kingdom, citizens try to return to some semblance of
normalcy as the military conducts patrols to search out and destroy any
remaining alien Skinks. The old government of squabbling religious
leaders has been replaced by a ruthless new regime. All power rests with
Dominic de Tomas, a depraved despot who will stoop to any means to
achieve his vile ends. His reign of terror bodes ill for the fragile
planet still reeling from the chaos of war. In a cave in some forgotten
Kingdom backwater, several humans slowly regain consciousness. Their
minds have been probed repeatedly . . . by whom and for what reason they
cannot say, for they’ve been stripped of all memories of themselves and
their past lives. In time wounds will heal, but who knows if they will
ever fully recover. For now, finding food and water takes precedence.
And so these half-dead outcasts begin a journey into the unknown–in
search of civilization, in search of themselves. And one survivor’s
journey will take him to places of overwhelming danger, where his
identity will be revealed to the shock of all.
10 A World of Hurt:
Marines at war in future space find themselves pitted against a
faceless, insatiable foe bent on destroying them. And that’s just for
starters. How bad is the upcoming mission facing the battle-hardened
Marines of 34th Fleet Initial Strike Team (FIST), the military’s
unofficial alien first-contact force? Bad enough to make the brass take
the unprecedented step of issuing 34th FIST replacements for combat
losses before the Marines even leave their home base. In response to a
series of unexplained deaths on a lonely outpost on the frontiers of
human space, 34th FIST has been dispatched to investigate–and eradicate–
the problem. Beyond that, the information available to Gunnery Sergeant
Charlie Bass and his men is meager even by Marine standards. No one
knows what awaits them, for the newly colonized world remains largely
unexplored. That means 34th FIST can expect creatures they have never
seen, or even heard of, much less trained for. It could be Skink acid
shooters, could be anything, for the barren station has several
secrets–all of them deadly. But the last thing these Marines expect to
find is themselves in the middle of an invasion and a mysterious
war–with none other than 34th FIST as Enemy #1. Whatever happens,
they’ll deal with it, because they’re Marines, determined to be ready . .
. and to give worse than they get.
12 Firestorm:
On the remote planet Ravenette, where the Marines of the
Confederation’s 34th Fleet Initial Strike Team (FIST) find themselves up
against a full-fledged rebellion–and a lethally loose cannon of a
commanding officer. Desperate to thwart unrelenting aliens and their
quest to obliterate humankind, The Confederation has beefed up its
defenses. But to the citizens on the outer edges of Human Space around
Ravenette–unaware that a deadly enemy even exists–the government’s move
seems oppressive, and ten planets have responded with a war of
secession. In touch-and-go battles with the seceding planets, the 34th
FIST has emerged battered but unbowed, refusing to give up . . . even
while under the command of a fanatical general. The enemy determined to
strike, a new mission must be carried out, though the troops will likely
return in body bags. Should Ensign Charlie Bass and his Marines somehow
survive the nightmarishly difficult amphibious landing, they can expect
to be outmanned, outgunned, and out-armored in a fierce duel against
fresh soldiers. But like any Marine worth his salt, Bass knows there’s
only one way to go when facing impossible odds: on the offense with all
guns firing. There’s no other choice–because if life was easy, there’d
be no need to send in the Marines.
13 Wings of Hell:
Planet Haulover has been invaded by Skinks. Until now, the aliens'
existence has been hushed up. But Force Recon's shocking report leaves
the Confederation no choice but to mount a military campaign against
these alien predators bent on human destruction. Meanwhile, back home,
the Confederation's president is being denounced as a warmonger out to
exterminate "harmless" aliens. If she loses the upcoming elections, the
Confederation will have a lot more Skinks to worry about than the ones
on Haulover. Newly promoted Lieutenant Charlie Bass and his third
platoon have more pressing concerns, such as staying alive. But what
would be a suicide mission for most—whether it's raiding a hidden Skinks
base or destroying the enemy's most lethal weapons during a desperate
firefight—is just another job for the Thirty-fourth FIST.
14 Double Jeopardy:
It may be the twenty-fifth century, but the Marines are still looking
for a few good men. The Confederation has finally disclosed the
existence of Skinks, fierce aliens bent on wiping out humankind. While
the rest of the universe grapples with the news, the Skink-savvy Marines
of the Confederation’s Thirty-fourth Fleet Initial Strike Team (FIST)
have their own worries: they’ve just learned they can’t transfer out of
the unit. Who else has the skills to fight the Skinks on their home turf
when the time comes? Morale isn’t improved by a report of Skinks on the
uncolonized world of Ishtar—which means that FIST must turn around and
head right back into the jaws of hell with no downtime. But none of that
matters to Lieutenant Charlie Bass and the third platoon of Company L.
They’re Marines, they’re the best, and they’ve got a job to do.
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